11 Ways To Completely Sabotage Your Twilight Princess

Twilight Princess Game Review The most dark and serious of the Nintendo 3D Zelda games, Twilight Princess pushes the limits of graphical presentation to its limit on the Wii's hardware. It's darker and more threatening than The Wind Waker. There aren't any bug-eyed pigs, nor effeminate Pirates. Link is drawn into a parallel dimension called Twilight Realm, where he transforms into a Hylian and a wolf, while being guided by Midna. Gameplay Twilight Princess is the thirteenth installment in The Legend of Zelda series. It was released in 2006 for the Nintendo GameCube system and Wii. The game was highly acclaimed by critics and received top scores from several publications including 1UP, CVG, EGM, and GamesRadar. It is widely regarded as the top games in the entire series, and was the top-selling Zelda game on the PAL market. Twilight princess features an artistic and naturalistic graphic style, like that of Ocarina of Time and Majora's Mask but with a much more advanced graphic engine. It's the first game in the series to have the full directional control scheme, rather than having a fixed perspective like previous games. This change was made in order to work with the Wii console, which comes with an interface that is based on pointing. The GameCube version of the game comes with a section at the back that has mirror-image maps to those who prefer the traditional fixed view. When entering the Twilight Realm, Link is transformed into a wolf and meets Midna, the mysterious creature. She informs Link that the kingdom of Hyrule is now under the control of a group of shadow beasts led the evil sorcerer Zant. She also explains that she is the real ruler of Twili but was usurped by Zant and cursed to her current form. A short cutscene shows soldiers being killed by shadow beasts when Link and Midna reach Hyrule Castle. Link and Midna then escape the castle via an entrance tunnel to enter the Twilight Realm. Link can move more freely around the world in the Twilight Realm by using his wolf form. He can also use his senses to navigate around the world. For instance, he can hear the spirits of dead soldiers and other animals that are in the distance. Link can also pull grass from certain patches and whistle with it to call an animal, such as an Hawk or Epona. Link can also whistle near the patches to summon an identical animal. Twilight Princess is no different from previous Zelda titles in that music plays an important role. Link can play instruments like the flute or harp to draw and summon animals. Link can also use his voice to command the wolf's appearance. He can also use his compass to guide him to help him navigate the world. Characters The Legend of Zelda series is filled with colorful characters that leave a lasting impression on players. From hands coming out of toilets to pirate sailors traveling across vast oceans these unique and imaginative characters are the heart of the game. Twilight Princess continues in the tradition of the previous games, and introduces numerous memorable characters. Link is introduced to new NPCs throughout the story, who are not only interesting, but also believable. It is a huge step towards the right direction that many of these NPCs actually have a role in the story, rather than just acting as victims. NPCs such as Rusl who states that the forest is more dangerous now and kidnaps kids or the Ordon villager who disguises himself as a wolf to hide his identity when the children are being kidnapped all have unique personalities. Other notable characters include Iza who runs the Boat Rental Cabin in Lanayru Province and Iza's rapid ride, Louise Telma’s cat, who assists Wolf Link find a secret way into the castle via her bar and sewer system, as well as Faron whose spirit is the one who guides Link to the Forest Temple in Eldin Province. The two team members defeat Diababa's Fused Shadow and obtains the first Tear of Light. Midna, the princess of the Twilight Realm, is also one of the most intriguing characters in the game. She possesses a fragment of the Triforce of Wisdom and can switch between her human and her wolf-like impish form. She accosts Link and informs him of her adventures in the twilight and how she defeated Zant the king of Twilight. Zant who holds the other part of the Triforce of Wisdom, is a wicked sorcerer, ruler of the Twilight Realm. He was banished to the Twilight Realm by the goddesses for taking over their land and enslaving people. Zant's magic enables him to remain in wolf form, however Midna eliminates the power and allows him to transform into his human form whenever needed. The game also features an improved horse called Epona, which is ridden in Hylian and wolf versions. Link can whistle at certain patches of grass to summon the animal (similar to Majora's Mask). Twilight Princess is the first game in the series in which the player can identify their horse. Theme Music is among the most crucial elements of any Zelda game, and it can make a world feel expansive, epic, and engrossing. However, Twilight Princess is criticized for having an inconsistent and unreliable soundtrack that doesn't capture the emotional impact of certain moments. In contrast, Ocarina of Time and Majora's Mask have captivating music that blossom at exactly the right moment to create a sense of grandness and eerie. Toru Minegishi and Asuka Ohta were responsible for the sound design and music in Twilight Princess, with Koji Kondo as the composer in charge for the first time since Wind Waker. The soundtrack for Twilight Princess is a radical departure from the usual approach to the series, and features a a minimalistic approach to music and arrangements. The majority of dungeon and field themes start with a single instrument, creating an atmospheric and mysterious ambiance for the player. For example, the haunting music in Midna's Lament utilizes a simple piano to create an overwhelming emotion for the player. The most prominent examples are dungeon themes which have a dreary atmosphere. This is evident in Twilight Realm, which has an dark soundscape that is reminiscent of scenes in the soundtrack of a David Lynch movie. The lack of melody and the classic arrangement of this track accentuates its ominous, unsettling nature. Drones and bizarre patterns are interspersed to create a bleak texture. A more uplifting and joyous song is Link's hometown, “Faron Woods.” This song uses a variety strings and soft sounds to create a tranquil and secure feeling for the player. The song also includes subtle references to the franchise's most well-known scene, with an riff that is similar to the famous tune that plays at the beginning of Ocarina of Time. Twilight Princess also has dynamic songs that change depending on the player's location, the activity they're doing and what's taking place. For example the Hyrule Castle Town theme has distinct versions for each area of the town with Central Square having a more energetic and full version of the tune. These variations are a nice touch that helps to add a sense of depth and immersion into the world of Hyrule. Story The story of Twilight Princess revolves around Link trying to prevent Hyrule from being engulfed by the corrupted parallel dimension referred to as the Twilight Realm. To achieve this, Link assumes the appearance of a Hylian, as well as a Wolf and is aided by a woman called Midna. Midna is the first ruler of the Twili However, she was usurped by Zant and cursed into her imp form. Link and Midna are instructed by the Sages of the past that only by defeating Ganondorf will be in a position to release them from their curse. The Sages reveal that the Mirror of Twilight causes the darkness to exist in the Twilight Realm. Midna and Link travel to the Spirit's Spring, where they encounter monsters that are hostile and kidnap children. With Wolf Link's keen sense of smell, they follow the kids' scent to a bridge and then enter the Twilight Realm. They enter the Forest Temple, battle Diababa and obtain the first Fused Shadow. Faron informs them of their next destination, the Eldin Province in the west (Wii), or the east (GCN). At the Lakebed Temple in Lanayru, Midna transports Link to a fiery rock and uses her powers to melt the ice in the bottom of Lake Hylia. Rutela's spirit, the recently deceased Zora queen appears to Link and tells Link that he must visit the Lakebed Temple if he wants to access the treasure of Zora. Twilight Princess allows you to ride Epona the horse from Ocarina of Time or Majora's Mask. Contrary to the name of the set used in the two aforementioned games, Link can now decide the name of the horse himself. princess demo and Link are able to recover the remaining Mirror Shards once they arrive in the Twilight Realm. The Sages inform Midna that she is the real ruler of the Twili. She was a pawn over for the monarchy, and had turned to a power-hungry god. The Sages inform them that they will defeat Ganondorf when they bring him to light and break the pact between the Twilight kingdom and the Hyrule kingdom.